Joemar Camenzuli, home

About

Portrait of Joemar Camenzuli in profile, emerging from black ink that splashes across white paper.

I’m a game and software developer based in Malta, in the final year of a BSc (Hons) Digital Games Development at MCAST (expected 2027). From February 2025 to October 2026 I worked as a Digital Game Development Apprentice in Heritage Malta’s Digitisation Sector, building and refining gameplay mechanics and interactive systems for digital-heritage experiences, including the core gameplay mechanics of an Unreal Engine 5 VR submarine experience. My own projects include Top Shelf, a Unity mobile game where toy figurines ricochet around arenas and chain elemental reactions; Astra Tactics, a portrait tactics RPG with state-driven turn-based battles; and Pit Lane, the visual, gamified tutor for my dissertation, where novice programmers step through C# programs and predict each value. I care about usability and interactions that feel intuitive.

Experience

  1. –

    Digital Game Development Apprentice

    Heritage Malta · Digitisation Sector · Malta

    Built and refined gameplay mechanics and interactive systems for digital-heritage experiences, with a focus on usability and intuitive interaction. Developed gameplay features for an Unreal Engine 5 VR submarine experience, including periscope targeting, torpedo gameplay, mission interactions and ship damage & sinking behaviour. Integrated assets and features from teammates into the shared project, then tested, debugged and iterated on VR interactions.

    Skills: Unreal Engine 5 · VR interaction · Gameplay systems

    UE5 VR Submarine Experience
  2. –

    Cashier & Database Support

    Convenience shop · Malta

    Customer service, point-of-sale and cash handling in day-to-day retail operations. Maintained database records, digital information and stock administration.

Education

  1. Expected 2027

    BSc (Hons) Digital Games Development

    MCAST · MQF Level 6

    Dissertation: Pit Lane
  2. Completed

    Advanced Diploma in IT (Multimedia Software Development)

    MCAST · MQF Level 4

  3. Completed

    Diploma in ICT

    MCAST · MQF Level 3

Skills

Languages

C#
Used in 7 projects
C++
JavaScript
TypeScript
Used in 3 projects
GDScript
SQL
Python
HTML/CSS
Used in 2 projects

Engines & frameworks

Unity
Used in 6 projects
Unreal Engine 5
Used in 1 project
Blueprints
Godot
Raylib
Ionic React

Systems & practices

Gameplay systems
Used in 8 projects
VR interaction
Used in 1 project
UI systems
Used in 6 projects
State machines
Used in 1 project
Object pooling
Used in 1 project
Object-oriented programming
Used in 1 project

Tools

Git
Used in 1 project
GitHub
Used in 1 project
Visual Studio
JetBrains Rider
VS Code

Spoken languages

Maltese
Native
English
Fluent

Interests

  • VR & immersive tech
  • Gameplay programming
  • Educational games
  • Digital heritage

The deck

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Face-down cards are still open: flip any card to see it.

Contact

Email is the quickest way to reach me. Open to game & software developer roles.

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