No. 09/10 · Game · Procedural mining game
Prospector
Third-person mining game in Unity: procedural ore, runtime terrain, an inventory and a day/night cycle.
- Engine
- Unity (C#)
- Year
- 2025
No. 09/10Game
ProspectorProspector
Illustration
Procedural mining game
- Engine
- Unity (C#)
- Year
- 2025
- Built
- Procedural ore spawning and mining
Joemar Camenzuli · Set of 10
No. 09/10 · Back
Prospector
What I built
- Procedural ore spawning and mining
- An inventory
- A day/night cycle
- Runtime terrain and vegetation spawning
- Engine
- Unity (C#)
- Year
- 2025
What I built
- Procedural ore spawning and mining
- An inventory
- A day/night cycle
- Runtime terrain and vegetation spawning
Team & integration
- Built on Unity’s Starter Assets and Asset Store packages for the character, terrain painting and vegetation