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Plate 03Game · Game jam entry · GamingMalta × Unity: The Malta Game Jam

Containment Protocol

Arcade puzzle shooter: aim colour-matched shots to set off chain reactions and stop a spreading virus.

Team
Coffee Before Logic
Org
GamingMalta × Unity: The Malta Game Jam
Engine
Unity (WebGL)
State
Jam prototype

No. 03/10Game

Containment ProtocolContainment Protocol

Game jam entry

Team
Coffee Before Logic
Org
GamingMalta × Unity: The Malta Game Jam
Engine
Unity (WebGL)
State
Jam prototype

Joemar Camenzuli · Set of 10

No. 03/10 · Back

Containment Protocol

What I built

  1. Made in a game jam with my team, Coffee Before Logic
Team
Coffee Before Logic
Org
GamingMalta × Unity: The Malta Game Jam
Engine
Unity (WebGL)
State
Jam prototype
Open the project
Containment Protocol title screen: a green biohazard symbol over a sci-fi lab corridor lined with glowing tubes, with Play and Leaderboard buttons.

What I built

  1. Made in a game jam with my team, Coffee Before Logic

Clips

Short silent clips. Each one plays only when you press Play.

  • From the title screen to the outbreak: in the pixel-art lab a line of dialogue types out, a green virus bursts out as the room turns red, and the scene fades into the corridor.
  • In the corridor one shot hits a cluster of viruses and lightning chains between them; the combo multiplier flashes and the score climbs from 57,880 to 84,605.
  • Choose an upgrade: three cards deal in, Score Boost, Cryo Range and Bonus Stage. Bonus Stage is picked and the other two shatter.
  • The submarine bonus stage, “Destroy 30 viruses!”: a yellow submarine fires at columns of viruses coming in from the right and the counter climbs from 0/30 to 15/30.
  • The submarine clears the last viruses: “Level complete!”, then “Reward card earned!”, and back in the corridor the legendary Submarine Strike card rises.

AI tools were used as assistants for some graphics and sounds.

The deck

0 of 10 collected

Face-down cards are still open: flip any card to see it.

Contact

Email is the quickest way to reach me. Open to game & software developer roles.

Motion and text size

Motion

Reduced turns off fades and other animation. Follows your system setting until you choose.

Text size

Scales all text and the layout with it.

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